Arue, chaotic female elven Wizard -------- ---... ....[..---............ --.---................. -- .................... ........*.......@*.h .........<......... .................. ......-------*... .....| ----- Arue the Magician Experience level: 10 Strength: 11 Dexterity: 15 Constitution: 16 Intelligence: 20 Wisdom: 14 Charisma: 8 Health: 0(66) Energy: 79(122) AC: 9 Gold: 756 Moves: 5976 Your Inventory: Coins $ - 756 gold pieces Amulets I - a cursed amulet of restful sleep Weapons i - an [uncursed +1] dagger k - 4 [cursed -1] daggers x - an [uncursed] corroded [+1] dagger y - 2 [uncursed] corroded [+0] daggers G - 13 [uncursed] +0 daggers (in quiver) O - an [uncursed +0] elven dagger named Sting [Sting] (weapon in hand) X - an [uncursed +4] dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles a - an [uncursed] orange N - an [uncursed] fortune cookie Q - an [uncursed] food ration R - an [uncursed] fortune cookie S - an [uncursed] food ration Y - an [uncursed] slime mold Scrolls j - an uncursed scroll of enchant weapon U - an uncursed scroll of light Potions h - an uncursed potion of blindness m - a [cursed] amber potion [of extra healing] r - an uncursed pink potion [of monster detection] v - an uncursed dark green potion [of fruit juice] Rings d - an uncursed ring of regeneration (on left hand) e - an uncursed ring of polymorph f - an [uncursed] gold ring [of searching] z - an uncursed ring of poison resistance (on right hand) E - an uncursed ring of shock resistance Wands c - an uncursed wand of create monster (0:11) t - an [uncursed] wand of make invisible [0:1] w - an [uncursed] marble wand [of secret door detection (0:9)] M - an [uncursed] wand of sleep [0:0] W - an [uncursed] wand of make invisible [0:3] Tools l - an [uncursed magic] lamp n - an uncursed blindfold o - an uncursed bell J - an [uncursed] lock pick V - a cursed [oil] lamp (lit) Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||..] b - healing 1 healing 0% [||||||..] c - remove curse 3 clerical 56% [||||||..] d - cure sickness 3 healing 56% [||||||..] Your skills at the end: Fighting Skills Weapon Skills dagger [Skilled / Expert] quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Skilled / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 1021. Your alignment was 39 / 39. Monster difficulty range was 1 - 10. Level difficulty was 11. You were immune to sleep. You were immune to poison. You were magic-protected. You saw invisible. You were telepathic. You were aware of the presence of orcs. You had infravision. You regenerated. Your luck was zero. You are dead. Vanquished creatures: a baby lindworm a small mimic a troll a large dog 3 large cats a human mummy 2 watchmen a crocodile a giant beetle a cockatrice a spotted jelly a leprechaun 2 giant spiders a scorpion a black light 2 gnome kings a dog a dingo a housecat 2 dwarf lords 3 blue jellies a snake 2 soldier ants a fire ant a wood nymph a rock piercer 2 rock moles a yellow light a shrieker a violet fungus 11 gnome lords 4 gnomish wizards a red naga hatchling a golden naga hatchling a gray ooze a ghoul a wax golem a baby crocodile a floating eye 14 dwarves a kobold shaman 2 rothes a rabid rat 2 centipedes 7 monkeys 2 orc zombies an iguana 12 killer bees an acid blob 5 hobbits 7 manes a large kobold a cave spider 2 yellow molds 61 gnomes 6 garter snakes 2 geckos 5 jackals 4 foxes 2 kobolds a goblin 6 grid bugs 5 lichens 6 newts 219 creatures vanquished. Voluntary challenges: You used a wielded weapon 63 times. You read items or engraved 10 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 3 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a long staircase Level 2 a general store, a fountain stairs to The Gnomish Mines The Gnomish Mines: levels 3 to 11 Level 3 stairs to The Dungeons of Doom Level 6 many shops, a temple, a magic chest, some fountains, a sink Level 11 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:85 you reached level 2 of The Dungeons of Doom. On T:432 you advanced to experience level 2. On T:703 you advanced to experience level 3. On T:769 you reached level 3 of The Dungeons of Doom. On T:866 you reached level 1 of The Gnomish Mines. On T:872 you advanced to experience level 4. On T:883 you advanced to experience level 5. On T:922 you reached level 2 of The Gnomish Mines. On T:1024 you advanced to experience level 6. On T:1300 you reached level 3 of The Gnomish Mines. On T:1339 you advanced to experience level 7. On T:2253 you advanced to experience level 8. On T:2706 you reached level 4 of The Gnomish Mines. On T:3837 you advanced to experience level 9. On T:4924 you reached level 5 of The Gnomish Mines. On T:5092 you reached level 6 of The Gnomish Mines. On T:5494 you reached level 7 of The Gnomish Mines. On T:5876 you reached level 8 of The Gnomish Mines. On T:5913 you reached level 9 of The Gnomish Mines. On T:5953 you advanced to experience level 10. Latest messages: [HP+1=66] The mind flayer zaps an aluminum wand! The bolt of cold hits you! One of your potions of blindness freezes and shatters! Your amber potion freezes and shatters! [HP-20=46] The mind flayer zaps a wand of cold! The bolt of cold hits you! [HP-20=26] The dagger hits the mind flayer! The mind flayer zaps a wand of cold! The bolt of cold hits you! Your potion of restore ability freezes and shatters! Wizard, your life force is running out. [HP-20=6] The sleep ray hits the mind flayer. The mind flayer zaps a wand of cold! The bolt of cold hits you! You die... Final status: Goodbye Arue the Wizard... You died in The Gnomish Mines on dungeon level 11 with 9441 points, and 756 pieces of gold, after 5976 moves. You were level 10 with a maximum of 66 hit points when you died.